This mission has 6 medium mechs, a stalker at one location, dragon, quickdraw at another, huge swarm of missile vehicles, vtols, and turrets. Be able to swat vehicles fast rather than hard. 1 orion, 1 quickdraw, 2 medium mechs, and tons of light vehicles. Last mission is Interstellar Exp (Independents) vs Oberon Conf (Outlaws) Long range weapons and possibly AMS systems are recommended.
The other has a rifleman, warhammer, and vindicator. Defend final area from enemies shooting down from ridges. Second is a warhammer and a blackjack pair. First group is an archer, jagermech, trebuchet, and blackjack. This mission has a ravine with LRM and long range spamming enemies across it out of range of short range weapons. A dropship dumps a centurion and hunchback. This mission has a locust, javelin, cyclops, shadow hawk and is reinforced with a blackjack and shadow hawk. There are 4 areas: rifleman, hunchback, javelin in one, jenner, vulcan, centurion in two, urbanmech, shadow hawk, banshee in three, and 2 vulcans, a javelin, and a phoenix hawk in four.
Enemies include a centurion, shadow hawk, 2 vulcan, rifleman, a cicada, nobody cares locusts, firestarters, dervish jagermech, urbanmech, javelin, and spider. Last mission is independents vs independents and you’ll lose double massive rep with themĪ friendly rifleman and 2 vindicators help defend.